That way every time I load older clothing items I don't have to: Edit > Object > Geometry > Convert to SubD then then Edit > Object > Geometry > Add Smoothing Modifier. Additions like a filter box will probbaly have to wait on that, otherwise it would just be more stuff to switch later.Įdited because I'd written QT instead of Qt on one occasion. The current Customise dialogue is still using elements of Qt3 - I have a bug open, for a diffrent issue, that notes it needs updating (and we know that theya re working to move to a newer version of the Qt Framework). Would be awsome if you could switch this filter text-box with a little butteon beside to search for current key-mappings also - for example I want to know what action is linked to Ctrl+E - I type it in and I can see the action below, but this is just a suggestion maybe too much to ask for. I spent too much time searching the action list just to find out that the action I'm searching isn't listed where I've expected it. Would be neat to have a seach text-field on top to filter the action list, like we have one in the scene pane - in this case type in "smooth" and you get shown a list with Add Smoothing Modifier and Smooth Weight Map.
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